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Media 1 for listing Ultimate Attribute System

Description

🧠 Ultimate Attribute System – Modular Survival Stats, Emotions & Realism

🎬Trailer : Youtube,Bilibili

📜Documentation

📞Discord

Survival is more than numbers. The Ultimate Attribute System brings your characters to life through a deeply modular, fully customizable framework that blends survival mechanics, emotional states, and environmental impact — all in one powerful system.

🎮 Designed for realism, built for extensibility, this system covers everything from basic health and hunger, to temperature, stamina, hydration, emotional breakdowns, and even complex complications like infections or fractures that evolve over time.

đź’ˇ Whether you're building a hardcore survival game, an immersive RPG, or a deep simulation experience, this system gives you the flexibility and control to craft a truly living world.

đź”§ Key Features

  • đź’ˇ Five Powerful Modules

    • Attribute System – Manage Health, Food, Hydration, Stamina, Energy, Mind, Weight, Movement Speed with full support for regeneration, consumption, max values, and modifiers.

    • Leveling System – Characters and skills both have level progressions. Earn attribute points on level-up and allocate them freely to customize your build.

    • Temperature System – Fully customizable temperature simulation, including current temperature, safe thresholds, and environmental effects.

    • Respawn System – Select spawn points at game start and choose respawn locations after death.

    • State Effect System – 40 built-in status effects including physical, emotional, and environmental states. Each state supports duration, permanent effects, mind impact, and even delayed complications.

  • 🎯 Complication Mechanism Each state can trigger complications after a delay, with a probability system — adding realism and unpredictability to status effects.

  • ⚙️ Highly Filterable UI Built-in filter buttons allow players and designers to quickly sort stats into categories such as Survival, Combat, Core, Social, and Abilities — even with massive data sets.

  • 🔄 Seamless Ragdoll Integration Fully compatible with [Ragdoll And Recover System] to simulate unconsciousness and death. Easily configure any state to trigger Ragdoll with a single node call.

  • đź§± DataTable Driven, Designer Friendly All attributes, states, and complications are data-driven. Designed entirely in Blueprints for full customization and ease of use.

âś… Seamless integration with Ragdoll And Recover System

Effortlessly simulate unconsciousness, death, or any custom state with ragdoll transitions. Perfect for states like Unconscious or Collapsed. Simply trigger the Ragdoll node — no complex setup required.

Ready to bring emotional depth, physiological realism, and modular stat management into your project?

âś… 100% Blueprintâś… Easy to integrateâś… Built for survival, RPGs, and more

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