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Media 1 for listing Vertex Animation Baking Suite

Description

With the help of Epic’s native plugin, AnimToTexture, this Editor Utility Widget enables efficient baking of animations into Vertex Animation Textures (VAT), both vertex and bone. By offloading skeletal mesh bone transform calculations from the CPU to the GPU—handled directly in the shader via World Position Offset—this tool significantly enhances performance.

Main features quick demo

Features:

  • Full Nanite support

  • Smooth transitions between animations

  • Individual animations for ISM and HISM components

  • Supports both vertex and bone animations

Get Started:

Follow complete step-by-step tutorial to set up and use the tool here:

Building tools and how-to use setup

Enabling Nanite support

Note: Make sure the AnimToTexture plugin is enabled (Plugins -> Animation).

Included formats