
Description
This package has ready to use 3d models of perfect cars, general properties are:
. 20 unique 3d car models
. Car models are very detailed and ~250K polys each!
. Models has textures on wheels, grilles, interior and lights.
. Wheels and calipers are separated and has origin-pivots, so can be animated-changed etc. easily.
. Steering wheels are separated and pivoted too!
. Light parts are separated for general purpose (front, back, brake etc.)
Package also has a Unity ready additional file if you want to use it right with in the Unity. Package includes unique handwritten paint (car-paint), VR ready planar reflection and stencil-based decal system.
. Package has been created with Unity 6 (6000.0.24) and URP. Shaders, effects, post effects, custom passes etc. uses URP so will not work on other pipelines. But 3d models can be used on any pipeline or even with other programs or game engines!
. PC,VR and mobile tested
. Cars has NO gauges (speedometers) etc. They are only static images. So, you have to use-create your own UIs there!
. Has unique exhaust, flame and nitro effects.
. Life like weather effects on cars (or any surface) via paint shader (rain, snow, waves - only can be used with special URP paint shader).
. Best planar reflection script and shader (for perfect mirrors and reflective PBR surfaces). Even works for VR and tested with: Rift, Rift-S->SPInstanced mode only - Quest, Quest2, Quest3 Standalone->Multi View mode only - Quest, Quest2, Quest3 with Oculus Link->SPInstanced mode only!
. Stencil and depth-based decal shader to put decals on any surface (paint shader especially).
. Easy touch scripts to manipulate touch events on mobile.
Docs and Samples are here:
Usage: https://docs.google.com/document/d/15scJLNPWN36dvOeskHd1BVB5nr7N6II_ZBzhgQYVgM0/edit?usp=sharing
Paint: Car Paint Shaders (URP) - Google Docs
Mirror: URP Reflective Shaders Doc - Google Docs
Decal: PBR Decal Shader - Google Docs
Videos: YouTube