you can change the colors of the body, accessories, eyes (watch the video)
modular- a rope around the neck, a rag on the belt, a weapon
27 animations
6 attack
2 death
10 hit
knockdown
up knockdown
knockdown death
turn L, R
walk
run
idle
growls
You can watch the animations at the the video
The animation root is used, you can click the "Forse lock root" button should be "in place"
added bones - cc_Jaw
Demo scene from the video with decorations for demonstration only ,not in the project
the skulls on the belt have their own skeleton and are tied via a socket to a rope, the first bone is static so that it does not fall in the game to simulate physics