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Media 1 for listing Loadout System

Description

Playable Demo

Video:

UE5 Loadout System

Update 4.25 - 4.27, 5.0 - 5.2

This is a customizable weapon system with unlock criteria.

Weapon, Lethal, and Character are handled through a Data Table. There is no character animation for weapons or any shooting system. 

Automatic save when a weapon is equipped, or attachments are changed, and you will be able to save combat records using a weapon that is equipped and switching primary to secondary weapons also level up while using them. You will be able to change loadout class and choose which loadout class to equip before spawning in game.

Spawn system where you are able to click on button spawn location or on player location. There is a conquest that can be captured by players for their team, and score system.

And includes a main menu that has a server browser that allows players to host and join games.

Included formats

  • logo of Unreal Engine format