In the project, 2 rig!.
1 - dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 5 recruitment of unique textures
recruitment of animation;
1x Agreeing
5x attack
2x disturbance
1x Dying
1x hand wave
2x hit
7x idle
1x Jumping
1x anger
4x Walk
1x rage
1x run
1x talk