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Basic Multiplayer Melee Combat System 제품 등록을 위한 미디어 0개

설명

This project consists of four actor components, and other blueprints, designed to be a good starting point for prototyping, or in the creation process of a simple multiplayer melee action game. Every feature is separated into its own actor component, for implementation flexibility.

Video Demonstration and Tutorials Playlist

Documentation

Playable Demonstration

The main componets are:

  • Basic Montage Sequence Manager - Handles the playback of the montage sequences and sections. ( A plugin version of this component is available for free here. )
  • Combat State Manager - Handles the hit scan, damage, and blocking events.
  • Ragdoll State Manager - Handles all ragdoll-related events.
  • Simple Lock-on - Handles the character and camera lock-on.

Additional Components are:

  • Projectile Spawner - Handles the spawning of projectiles for range based weapons, as well ammo and reloading.
  • Animation Sync - Handles synced animations, used here for combat finishers.

It also includes a three vs three game mode to demonstrate all features, and AI bots (which are automatically added to complete the two teams for the match).

This project is a multiplayer alternative version (simplified in some areas, and expanded in others) of my other marketplace system Basic Melee Combat System. Consider checking it out if you are looking for a melee system focused on single-player, in the style of modern beat 'em ups.

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