In the project, 2 rig!.
1 - dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 3 recruitment of unique textures
recruitment of animation;
- 3x attack
- 1x Death
- 1x hit
- 5x idle
- 1x Left Walking
- 1x rage
- 1x Right Walking
- 3x run
- 5x Walking
- 1x Walk_Back
- 2x Transition