
설명
OTHER PRODUCTS|ARTSTATION|TWITTER|YOUTUBE
Optimized nanite wheat with full geometry and no alpha mask material.
Nanite Foliage FAQ
Demo: Nanite Wheatfield Demo
Features Overview/Getting Started. Please watch this: UE5 - Nanite Grass Getting Started (New Version) (Color variation/Wind/Interaction,BP) [Marketplace] (youtube.com)
If you have questions, feel free to comment on my YouTube videos, I’ll read and answer all of them. For further support, you can also reach me at [email protected]
Other products:
This product supports Nanite and Lumen for Unreal Engine 5.1+
Lumen Documentation: Lumen Global Illumination and Reflections in Unreal Engine | Unreal Engine 5.4 Documentation | Epic Developer Community (epicgames.com)
Nanite Documentation: Nanite Virtualized Geometry in Unreal Engine | Unreal Engine 5.4 Documentation | Epic Developer Community (epicgames.com)
Features:
Foliage won't disappear no matter how far away you are.
Optimized, can be used for real time rendering/game development.
Demo scene from the showcase video included (Yellow version).
Character & Objects interaction
Micro/Macro color variation
Global Wind Control
Customizable wheat color. Adjust grain head/leaf/stem/top/bottom/leaf tip/grain tip color
Fully geometry, no alpha mask was used, optimized for nanite.
Adjustable roughness, specular, and normal intensity.
Wind gusts system with the ability to use your own image as a wind pattern.
Adjustable wind speed/direction; wheat bends towards wind direction.
Wind breeze system
Adjustable wind gusts color/brightness
Snow/Wet parameters
54 Meshes
Average Triangle Count 37,256