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Nanite Foliage - Wheat Field 제품 등록을 위한 미디어 1개

설명

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Optimized nanite wheat with full geometry and no alpha mask material. 

Nanite Foliage FAQ

Demo: Nanite Wheatfield Demo
Features Overview/Getting Started. Please watch this: UE5 - Nanite Grass Getting Started (New Version) (Color variation/Wind/Interaction,BP) [Marketplace] (youtube.com)

If you have questions, feel free to comment on my YouTube videos, I’ll read and answer all of them. For further support, you can also reach me at [email protected]

Other products:

Nanite Grass

Nanite Stylized Grass

Nanite Lawn Grass

Nanite Foliage - Clover

This product supports Nanite and Lumen for Unreal Engine 5.1+

Lumen Documentation: Lumen Global Illumination and Reflections in Unreal Engine | Unreal Engine 5.4 Documentation | Epic Developer Community (epicgames.com)

Nanite Documentation: Nanite Virtualized Geometry in Unreal Engine | Unreal Engine 5.4 Documentation | Epic Developer Community (epicgames.com)

Features:

  • Foliage won't disappear no matter how far away you are.

  • Optimized, can be used for real time rendering/game development.

  • Demo scene from the showcase video included (Yellow version).

  • Character & Objects interaction

  • Micro/Macro color variation

  • Global Wind Control

  • Customizable wheat color. Adjust grain head/leaf/stem/top/bottom/leaf tip/grain tip color

  • Fully geometry, no alpha mask was used, optimized for nanite.

  • Adjustable roughness, specular, and normal intensity.

  • Wind gusts system with the ability to use your own image as a wind pattern.

  • Adjustable wind speed/direction; wheat bends towards wind direction.

  • Wind breeze system

  • Adjustable wind gusts color/brightness

  • Snow/Wet parameters

  • 54 Meshes

  • Average Triangle Count 37,256

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