설명
Multiplay, Matchmaker, and Authentication, as well as any other Unity services underlying the Unity Gaming Services SDK for Unreal Engine Plugin are subject to Unity's Terms of Service.
Unity Multiplay Hosting and Matchmaker are trusted by world-class studios to support their multiplayer games at the highest scale. Offering game server hosting orchestration and matchmaking, these tools are engine-agnostic and support multiple Unreal productions. Both Multiplay Hosting and Matchmaker are available in one convenient Unreal package that will streamline your integration. Just drag and drop it in your Unreal project and get started!
Unlock performance and flexibility for your game servers, no matter the game engine you use. Enable the most responsive and consistent player experience while controlling your costs.
Simple self-service workflows will let you go live in minutes
Multiplay Hosting's battle-tested game server orchestration supports some of the biggest AAA multiplayer games out there, with unlimited scale, uptime SLA of 99.95%. Our scaler is also natively hybrid and supports multiple hosting options from bare-metal to most of cloud providers
Fully documented API and SDK are available to help you integrate faster and better
CLI, Docker support, along AWS S3 and GCP Cloud Bucket enable you to build the CICD you need
Work with our multiplayer experts and move to our managed service when the time is right, with access launch expertise so you can focus on finding the fun, not securing servers.
Build superior experiences for your players with our rules-based matchmaking. Unity Matchmaker supports Multiplay Hosting to deliver what matters the most to your players – fast matchmaking, low latency and stable game sessions.
Create the best matchmaking experience for your game with our unique rule-making engine, while our queue and pools system allows you to create multiple variations and modes
Cloud Save Support allows you to inject custom data into your matchmaker requests, without the hassle of managing your own database, game backend, or Cloud Code services.
Built-in A/B testing, allowing you to experiment with different matchmaking configurations while retaining complete control and without hurting your live game operations.
Fully integrated with Multiplay Hosting
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