
설명
Create breathtaking oceans and glistening seas with OceanShaper - a games focused, highly customizable ocean water system for Unreal Engine!
Overview Video | Setup Video | Performance Video
With multiple tiers of customizable ocean waves, custom wave actors, foam simulation, interactive water, underwater post process, a split view waterline effect, bioluminescence, animated caustics, buoyancy functions, and a high degree of modularity, OceanShaper is ideal for those wanting to create a range of both stylized or realistic oceans and water.
Features:
Craft anything from calm and gentle seas, to stormy oceans with enormous waves
Fully customize water color with additional controls for wave crest and trough color + subsurface scattering
Customize wall falloff towards the shore of your landscape
Detailed and highly configurable water interaction for any number of actors + foam trails for boats
Control wind influence on each tier of ocean waves individually
Wave foam simulation and shoreline foam
Custom wave actors allow you to hand place waves in specific locations for better art direction
Adjustable bioluminescence effects on the ocean shore, on wave crests, and when interacting with water add an extra level of immersion in night-time conditions
Seamlessly tiling Gerstner waves generated in Niagara for optimal performance
Modular system means you can pick and choose the effects you actually need for your project
Create a variety of different water styles to suit various themes and settings - from vibrant tropical waters to chilling arctic seas - stylized or realistic, fantasy, sci-fi, horror, toxic waters etc
Buoyancy functions included allow you to set up your own buoyancy system + a simple physics based controllable boat is included to help get you started
Control detail reduction in the distance to reduce noticeable tiling patterns
Multiple example oceans included with different wave styles ranging from calm to stormy + color variations to demonstrate different types of water
Underwater post-processing effects (fog, caustics, depth-based darkening) help create a range of aquatic atmospheres - from tropical shallows to thalassophobia inducing depths
Lifelike animated caustics effects with multiple patterns to choose from
Sea spray particles at wave crests
Demo island environment included
Written documentation + video setup guides + in-editor tooltips
The system is easy to set up in just a few minutes - just follow the provided written documentation or watch the setup video linked above. Join the discord or send an email for support - see info in documentation.