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Photorealism Enhancement Toolkit 제품 등록을 위한 미디어 1개

설명

Instantly elevate your Unreal Engine scenes with cinematic-grade photorealism—without a noticeable performance hit.

Ideal for photogrammetry-heavy environments, next-gen games, arch-viz, and high-fidelity cinematics.

[Download Demo Map] | [Join the Discord]

Features

✅ Triplanar Micro Shadows — ultra-fine close-up noise-based shadows that add subtle realism.

✅ Triplanar Micro Highlights — delicate specular accents that reveal minute surface detail.

✅ Distance Field Ambient Occlusion (DFAO) Enhancement — deeper, more convincing contact shadows.

✅ Soft Edge Shadows — natural light roll-off that sharpens silhouette definition.

✅ Dynamic Sharpen & Blur — crisp foreground with cinematic fall-off in the distance.

✅ Advanced Post-Process Settings — quick, curated controls for contrast, bloom, saturation, and more.

Quickstart

1. Insert `BP_PhotorealismToolkit` into your scene.

2. Remove or adjust any conflicting Post-Process Volume actors.

3. Select the blueprint and tweak its exposed parameters to suit your scene.

Parameter Guide

- Micro Shadows – Enhance close-up surfaces with tiny dark speckles. Controls: Size, Intensity, Power, Range.

- Micro Highlights – Add fine bright speckles for extra depth. Controls: Size, Intensity, Power, Range.

- DFAO – Add deep shadows in corners and around objects. Controls: Intensity, Radius, Range.

- Edge Shadows – Make objects pop with a subtle ridge. Controls: Bias, Brightness, Intensity, Offset, Range.

- Sharpen – Sharpens nearby geometry and blurs distant visuals. Controls: Intensity, Offset, Range, Blur In Distance.

- Post Process – Global finishing controls. Adjust Sharpen, Details, Saturation, Filmic, Lumen Boost, and toggle Bloom.

Comparison Images

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