
설명
Stylized Procedural Dash Trail FX
TUTORIAL
Go into the ThirdPerson Sample >Enter -> ThirdPerson Bp >Enter the Blueprint folder -> Drag and run the effect on the "Niagara DashFx" component.
->Play
Set continuous emitter -> Using an effect with continuous production. Changing the emitter structure and using it without burst emission.
You can select and test effects with the help of widget blueprint!
(SUPPORT)
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This pack is meant to add stylized character trail VFX into your game with 1 click
It contains 34 stylized dash effects which can be used in games
Made with NIAGARA FX!
Emits as the character moves
Burst/Continuous emission modes
Example humanoid with trail and dash mechanic is included!
You can tweak materials to get custom color variants
You can tweak all of the effects simply by changing a few parameters easily
Compatible with blueprint
Optimized for high performance
Suitable for GAMES and MOVIES!
Procedural master materials
There is an example of a "dash fx" blueprint in the images. An example of how the skeletal system will be deployed -> see the last 2 images on the showreel
Content and Technical Details
Includes:
Energy Dash Fx
Fire Dash Fx
Flash Fx
Fluid Dash Fx
Ice Dash Fx
Lightning Dash Fx
Smoke Dash Fx
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Type of Emitters: (CPU, GPU, etc)
Number of Unique Effects: 10
Number of Master Materials:8
Number of Instance Materials:14
Number of Textures: 19
Number of Blueprints: 1 ( Sample)
Number of Unique Meshes: 11
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Procedural Master Materials