
설명
Preview Video: https://www.youtube.com/watch?v=TI2JpYcgTkY
Demo (Windows): https://drive.google.com/file/d/1-XTbpY9O2di1nsXyDrrKAJ2g_nf93WcB/view?usp=sharing
Documentation: https://drive.google.com/file/d/1mv17b4Fzzl3kKlSvjDQuroscpuBRowPg/view?usp=sharing
The Racing AI has the ability to race on any track (driving as fast as possible) and perform overtaking or dodging maneuvers.
Featuring fully customizable AI performance and easy race setup view user guide.
Racing AI Abilities:
Calculate throttle, brake, and steering
Dodge or overtake slower vehicles while following the racing line
Only overtake when possible, otherwise keeping a safe distance to vehicle in front or side
Reverse and steer its way through obstacles if road is blocked
Able to race on any track
Reset itself if flipped
Racing AI Customizability:
Driver profile classes Rookie, Advanced, and Pro with different AI/NPC steering accuracy and throttle intensity
Customizable throttle intensity for all driver profile classes
Variable update interval (blueprint performance)
Extra Features:
RPM based engine sound (replaceable sound file)
Mesh populating spline tool with crash barriers for any track (replaceable mesh)
Quick and easy vehicle body replacement
Asset-List:
AI blueprint
Racing line blueprint
Crash barrier blueprint
Engine sound blueprint (including transformed audio file licensed under CC0 1.0 free commercial use)
High-Speed Braking Point blueprint designed specifically for long straight roads followed by sudden hair pins
Racetrack markers