In the project, 2 rig!.
1 - dummy skeleton for ue 4
2 skeleton for ue 5 manny quinn skeleton
Also, for convenience, I duplicated the animations for both skeletons
also in project 4 recruitment of unique textures
recruitment of animation;
monster;
5x attack
1x Death
2x hit
6x idle
1x Jumping
5x Walking
1x rage
rifle;
1x Rifle Aim To Down
2x rifle attack
1x rifle attack run
4x rifle walk
1x rifle Death
2x rifle idle
2x rifle run
3x rifle walking attack