설명
RB - Lag Compensation is a plugin for Unreal Engine that provides a component to realize hit confirmation with lag compensation by server rewind. The plugin has been successfully tested to 2 seconds latency.
It includes hit confirmation with line, box, sphere and capsule trace. Fully settable and exposed to blueprint.
/!\ Update 0.4 fully changed how hit confirmation is done, allowing you to add as many as needed hit events. Check the new setup video to see the new features.
https://orbital-market.com/product/rb-lag-compensation-plugin
포함된 포맷
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