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Mountea Framework: Dialogue System 제품 등록을 위한 미디어 1개

설명

Mountea Dialogue System is an Open-source Mountea Framework Unreal Engine tool for creating (not just) complex dialogues within its own editor and validation system.

Discord Channel | Trailer | Documentation | Playable Demo | Examples Project (WIP)

Main FeaturesGraph Editor

Graph Editor provides a clean way to visualize your Dialogue Trees and simplifies the process of creating and managing dialogue flows.

Graph Editor Validations

We are just humans and we tend to make mistakes. Graph Validator tries its best to track down all issues in the Editor before the project is packed, therefore saving a bunch of debugging hours for all parties included.

Bonus: Graph Validator reflects Graph Themes!

Graph Themes Settings

Dialogue Graph Editor settings contain a lot of settings that might help developers tweak the Dialogue Graph Editor to their liking.

Dialogue Node

Dialogue Node contains soft Dialogue Data reference, saving the Designer from the need to update all Nodes once dialogue texts are changed.

Dialogue Previews

To save precious time, Dialogue Previews show the raw context of the Dialogue Data. What is this helpful for? Changing Dialogue Data automatically updates the Previews, showing what data will be played for this Node.

Dialogue Data

Dialogue Data are Data Table based, allowing developers to maintain only one source of truth, which will be automatically given to all referring Nodes.

Dialogue Decorators

Dialogue Decorators provide flexible and easy-to-use ways to enhance any Dialogue with triggers, do actions or simply limit access to certain Dialogue Branches based on dynamic conditions!

Interface Based System

All functions are interface-based, providing excellent flexibility in system modularity. Something you don't like? Just make your own logic!

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