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Hyper Mesh to Icon Creator V2 ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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Icon to Mesh Creator

Have you ever wanted to make an Icon? It is a lot of work to do it manually in an editing program. So why not take you already made mesh and generate an icon based on that? This system is perfect for doing just that.

Key Features

This system comprises the following core features:

  • Generate Icon Textures from Static or Skeletal Meshes

  • Save and Load your current configurations quicker generation

  • Use a Datatable to configure which items you want to show in the icon generator and use shortcuts to toggle between meshes

  • Render Texture Generates inverted opacity in UE, I included examples for how to use the icons dynamicly in your project. In an upcoming update the inverted opacity is not required anymore in the UI itself!

  • Option to compress without alpha (opacity) for generation with black background instead of full opacity

What we do:

Hyper is your partner in Unreal Engine Development. We empower game creators by offering modular components, game templates, and courses. We strive to foster collaboration and innovation within our community. We are focused on Unreal Engine assets.

Our goal is to assist your game project, allowing you to concentrate on its core elements while we provide you with a solid foundation. Our tools are designed for flexibility and prepared to seamlessly integrate with any project concept you envision

What makes Hyper better than other assets on the marketplace?

  1. Top-Tier Modularity:

    Hyper offers unmatched modularity in the Unreal Engine Marketplace. Select only the components you need, ensuring a streamlined and efficient development process.

  2. High-Quality, Organized Code:

    Our assets set the standard for quality and organization. With Hyper, you'll find clear, well-structured code, designed for segmented functionality. Every module is logically placed, enhancing clarity and ease of use. No spaghetti code here!

  3. Robust and Reliable:

    Hyper Modules excel in crucial non-functional requirement areas such as: flexibility, maintainability, scalability, compatibility, usability, and performance. Go  for Hyper and invest in a resilient, adaptable solution for your projects.

Choose Hyper Modules for reliability, quality, and unparalleled modularity in your Unreal Engine endeavors.

Optional courses available:

I do provide optional courses. Currently, I have a course for the absolute basics of UE5 and one to learn how to create a multiplayer survival framework which helps to comprehend an extensive framework that also highlights โ€œwhyโ€ certain architectural choices are made with the goal to provide you with foundational knowledge.

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