
설명
A flexible, network-replicated interaction system framework based on the gameplay ability system, enabling developers to create dynamic gameplay experiences with customizable features.
Note: This plugin requires the setup of gameplay ability system in your project with enhanced input handling to function properly. Check out the demo project source code for an example.
Preview: Watch Preview
Documentation: View Documentation
Support: Join Our DiscordFeatures:
Supports instant and timed interactions by default.
Outline drawing around entities in the player's view.
Supports multiple interaction options with the ability to select options.
Supports playing montages, audio cues, and applying effects through interaction gameplay abilities.
Supports multiple interaction policies, including limited, unlimited, or specific interactors.
Code Modules:
GameplayInteraction (Runtime)
Number of Blueprints: 18
Number of C++ Classes: 29
Network Replicated: Yes
Supported Development Platforms: Windows / Linux / MacOs
Supported Target Build Platforms: Windows / Linux / MacOs
Important: This plugin requires the gameplay ability system to be set up in your project with enhanced input handling. Check out the demo project source code for an example.
포함된 포맷
- versions