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Gameplay Interaction 제품 등록을 위한 미디어 1개

설명

A flexible, network-replicated interaction system framework based on the gameplay ability system, enabling developers to create dynamic gameplay experiences with customizable features.

Note: This plugin requires the setup of gameplay ability system in your project with enhanced input handling to function properly. Check out the demo project source code for an example.

Preview: Watch Preview

Documentation: View Documentation

Support: Join Our DiscordFeatures:

  • Supports instant and timed interactions by default.

  • Outline drawing around entities in the player's view.

  • Supports multiple interaction options with the ability to select options.

  • Supports playing montages, audio cues, and applying effects through interaction gameplay abilities.

  • Supports multiple interaction policies, including limited, unlimited, or specific interactors.

Code Modules:

  •  GameplayInteraction (Runtime)

Number of Blueprints: 18

Number of C++ Classes: 29

Network Replicated: Yes

Supported Development Platforms: Windows / Linux / MacOs

Supported Target Build Platforms: Windows / Linux / MacOs

Important: This plugin requires the gameplay ability system to be set up in your project with enhanced input handling. Check out the demo project source code for an example.

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