설명
Arctic environment, designed with Lumen, Nanite and other Unreal Engine 5 features in mind.
Features:
A set of realistic, handfully crafted Nanite meshes of ice sheets, rocks and ice pieces of different sizes.
Materials with several layers of detail maps, which use RVT blending with landscape snow and Streaming VT to lower GPU memory footprint for high-res bitmaps.
2-layer Landscape Material, using RVT for blending with assets.
A practical example of using Water plugin functionality and SingleLayerWater material - using water wave asset, waterline and underwater postprocessing, ocean foam, waves SSS, multiple LODs and minimizing tiling repetition functions.
Custom Niagara-based floating ice blueprint, with shader-based buoyancy through Water plugin wave data.
Niagara particle effects of snow and falling ice debris.
Custom Volumetric Clouds material based on volume textures from the Volumetrics Plugin.
Image Based HDR hemisphere sky background as helper or substitute to the Volumetric Clouds.
Full-featured example location and assets overview map, set up with Lumen lighting.
! This product requires Water and Volumetrics plugins to be enabled in the Project
Important/Additional Notes: Link
Marketplace Q&A Archive: Link
포함된 포맷
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