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[UE4 based] Fully customizable Advanced Automatic Landscape Material ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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Automatic landscape

Use this fully customizable Advanced Automatic Landscape Material for all your terrains.

Need to create a landscape?

  1. Create a child of the Landscape master material

  2. Select the material instance in the Landscape

  3. Go to landscape paint layer -> Create weight blend auto material layer -> Let it compile

  4. Configure your settings of the landscape to your liking!

Automatically add and configure:

  • Beach

  • Snow

  • Divide your landscape automatically into low and high-altitude layers.

  • Base, slope, and secondary slope layers. For low AND High altitude layers.

  • Tessellation (displacement) (ue4 only)

  • Automatic grass foliage (Multiple layers, also configure for different altitudes and slopes.)

Also add your own custom layer, preconfigured:

  • WaterSoil_Layer

  • Path_Layer

  • CustomLayer_01

  • CustomLayer_02

Each layer has up to ~40 configurable variables.

RVT:

The LandScape Material Master is in the beginning of the red in shader complexity due to all the possibilities. Not bad, but want to have nearly no impact at all but still have a photorealistic and very advanced landscape? No Problem! It is suggested to use the Virtual Texture feature. The use of Virtual textures is build-in in the Master Material. When this option is used, nearly no impact on the GPU at all (Green shader complexity)!

Note: This product uses tessellation which is not used in UE5. Besides that, it still works well in UE5. However, I do not intend to rework this whole product with all new techniques such as Height Field Displacement. Of course, I deliver support and improvements where needed.

What we do:

Hyper is your partner in Unreal Engine Development. We empower game creators by offering modular components, game templates, and courses. We strive to foster collaboration and innovation within our community. We are focused on Unreal Engine assets.

Our goal is to assist your game project, allowing you to concentrate on its core elements while we provide you with a solid foundation. Our tools are designed for flexibility and prepared to seamlessly integrate with any project concept you envision

What makes Hyper better than other assets on the marketplace?

  1. Top-Tier Modularity:

    Hyper offers unmatched modularity in the Unreal Engine Marketplace. Select only the components you need, ensuring a streamlined and efficient development process.

  2. High-Quality, Organized Code:

    Our assets set the standard for quality and organization. With Hyper, you'll find clear, well-structured code, designed for segmented functionality. Every module is logically placed, enhancing clarity and ease of use. No spaghetti code here!

  3. Robust and Reliable:

    Hyper Modules excel in crucial non-functional requirement areas such as: flexibility, maintainability, scalability, compatibility, usability, and performance. Go  for Hyper and invest in a resilient, adaptable solution for your projects.

Choose Hyper Modules for reliability, quality, and unparalleled modularity in your Unreal Engine endeavors.

Optional courses available:

I do provide optional courses. Currently, I have a course for the absolute basics of UE5 and one to learn how to create a multiplayer survival framework which helps to comprehend an extensive framework that also highlights โ€œwhyโ€ certain architectural choices are made with the goal to provide you with foundational knowledge.

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