
설명
Video 2 [ Hot Air Balloon Demo ]
Video 3 [ Blimp Texture Generator]
Flyable Blimp & Hot Air Balloon vehicles with sound effects using MetaSounds. Both using skeletal meshes with animation blueprints. Vehicles features include camera switching, camera rotation, animated cockpit, player enter and exit function. Vehicle materials instances can be edited to customize interior and exterior colors.
Also, there is a Hot Air Balloon Spawner blueprint that spawns a user specified number of instances with random rotation, location, scale and set of colors. Each balloon randomly lights up for a few seconds.
If you have Substance 3D for Unreal Engine plugin enabled, you can customize the color id SBSAR parameters to generate different patterns or generated BaseColor textures for Blimp’s Balloon. (see video 2 & video 3). Otherwise, there are pre-generated textures shipped with the project.
Update 1 :
Added an SBSAR file to generate BaseColor textures for Blimp’s balloon mesh.(See Video 3) (You need to
enable Substance plugin to use this feature)
Please check the documentation for other changes.
Features:- Drivable/Flyable Blimp & Hot Air Balloon
- Engine/Propeller/Burner/Ignition/Ambient Sounds (MetaSounds)
- Large demo scene
- Optimized for games
- Network Replicated
- First/Third person view, camera switching and rotation
- Implemented fully in Blueprints
- Reusable flying system using actor components
- Detailed & Animated Cockpit
- Hot Air Balloon random instance spawner blueprint
- Sbsar ColorID generator (for hot air balloon color patterns)
- 4K Textures
- Channel packed Roughness/Metalness/AO
- Custom Collision (Optimized Physics Assets)