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Fantasy Knight 03 제품 등록을 위한 미디어 1개

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VIDEO PREVIEW - https://www.youtube.com/watch?v=HrBA8WK-7zk

Disclaimer: Renders marked as "Not rendered in engine" are made in Marmoset Toolbag 3, Screenshots are made in Unreal Engine 5, Most of the footage was made in Unreal Engine 4

6 Pre Made Characters!

1 Weapon

Character: tris 53 126 - 66 176 , verts 37 721 - 49 602

Hammer: tris 1 552, verts 1 073

Rigged with UE4 and UE5 Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R

PBR Textures Metal/Roughness

4K Textures - Body, Outfit, Armor, Hammer

2K Textures - Hair

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

Textures - normal, metalic, roughness, albedo, AO, opacity, emissive

6 Texture sets

18 Morph Targets

5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way

Armor has 2 Body types. Fat and Slim

Outfit has 2 Types. Chainmail and Gambeson

Armor has 4 Types

Cloth has 4 Color Variations

Eyes have 4 Color Variations

All the colors can be mixed to get new look

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 and UE5 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts

Features:

  • Rigged with Epic Skeleton (no retarget needed, rigged with UE4 and UE5 Mannequin Skeleton)

  • 6 premade Characters

  • 37 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

  • Jaw and Eyes are movable by the additional bones

  • You can mix all colors separately with the Material Instances

  • Armor has two Types. Fat and Slim

  • 5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way

  • 18 Morph Targets, you can change Face Proportions

  • 1 Weapons - Hammer

  • Cloth is simulated

If you have any problems, please contact me [email protected]

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