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Tempest Combat Framework - V2.0 Action Combat System 제품 등록을 위한 미디어 1개

설명

Introducing the Tempest Combat Framework (TCF)—your go-to solution for creating robust, single-player, third-person melee combat systems! Whether you're developing an action-packed RPG or a combat-heavy adventure game, TCF offers a flexible, ready-made framework designed to streamline the process. It incorporates essential combat mechanics and dynamic features seen in some of the most iconic melee games, allowing you to focus on designing a unique player experience.

Why Choose TCF?

With 218 Blueprints and 64 C++ Classes, this framework is packed with technical depth. From an Attributes System to handle character stats, a Camera System for cinematic views, to the intricate Tracing & Damage Dealing and Ability & State Manager Systems—you’re covered! TCF's combat features draw inspiration from the most popular third-person melee games, ensuring your game feels both intuitive and polished.

READ & CLICK HERE BEFORE YOU BUY

  • Playable Demo: Art Assets Shown in the playable demo like animations, environments, models, vfx, sfx are NOT INCLUDED HERE

  • Overview Video: Here

  • Tutorial Videos & Integrations: Here

  • Things Made with TCF: HERE HERE

  • Documentation: Here

  • Example Project: 5.3

  • Check out how the community used our asset for their projects: HERE

Note: Verified Users on Discord have access to this project if you own (WM Samurai Animations) shown HERE.

Technical Details

Features:

  • Attributes System

  • Camera System

  • Tracing & Damage Dealing

  • Ability & State manager Systems

  • Statistics System

  • Melee Combat Features From Famous Games

Code Modules:

  •  TempestCombatFramework - Runtime

  •  TempestCameraSystems - Runtime

Number of Blueprints: 218

Number of C++ Classes: 64 Classes

Network Replicated: No

Supported Development Platforms: Windows 64 Bit

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