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Procedural Dragon ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

์„ค๋ช…

๐Ÿ’ฟ CHECK THE DEMO ๐Ÿ’ฟ

๐ŸŽฅ VIDEO SHOWCASE ๐ŸŽฅ

๐Ÿ“ƒ DOCUMENTATION ๐Ÿ“ƒ

A controllable dragon character that spews fire with a procedurally animated and fully customizable body.

Multiplayer-ready and highly customizable.

Realistic looking fire effect. (made with NiagaraFluids)

A color changing ability is also included.

Play the demo to experience the asset yourself!

The following aspects of the dragon are configurable:

(everything is, but you wonโ€™t even need to edit the blueprints for these)

General:

  • The size of the dragon .
  • The length of the dragon .
  • The color of the dragon .
  • The body segments mesh.
  • The speed of the dragon .
  • The width of the dragon along its full size.

Wave settings (swaying animation):

  • The geometry of the wave.
  • The width of the wave.
  • The length of the wave.
  • The distance between the body segments of the dragon .
  • How much the body segments are affected by the swaying depending on their

position along the dragon 's length.

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