
설명
A fully interactive vehicle system, entirely built with Blueprints, designed for realistic riding, advanced damage mechanics with real-time deformation & destruction, and seamless multiplayer integration. Features physics-based handling with surface adaptation, interactive dashboards, and dynamic character animations (including passengers). Supports manual and automatic transmission, extensive customization, and improved multiplayer replication. Compatible with Drivable Cars: Advanced Pack and Advanced Fuel System
🎥 Videos:
🎮 Download DEMO
Includes all our independent vehicles & advanced packs
📄 Documentation & Tech Support:
Digital Dive Vehicles Manual | Release Notes | Tutorials & Migration Guide
Join our Discord Community for tech support, news and more!
⭐ See Reviews & FAQs from old Unreal Engine Marketplace:
🌍 Full Multiplayer Replication
No Input Lag – No Jittering – Smooth Replication (since V4)
Fully replicated for LAN and Internet connection
Supports both Listen and Dedicated Servers
🔗 Compatible with:
🚗 Drivable Cars: Advanced Pack
🚗 More than 20 vehicles with base, extras and police versions
👤 Any regular character template (tutorial)
🏍️ Extra Sport Bike (sold separately)
✅ Key Features
Fully replicated multiplayer support :
With no input lag nor jittering (V4)
Smooth replication (V4)
Supports Listen and Dedicated Servers
Compatible with Server and Client authority
Damage & Destruction System:
Mesh deformation, detachable pieces, breakable glass, damageable car paint
Flat tires and fire damage
Full destruction areas (engine, gas tank, etc.)
Character Ragdoll
Run over characters
Character can be ejected from bike on impacts
Physics-based riding
surface detection & adaptive handling
particle effects depend on surface and speed
Bike customization
Manual & automatic transmission
Several versions per bike (Base, Extras, Police)
Extra Bike Paints
Fully interactive
Lights, steering, horn, etc.
Handlebar with driver hands attached
Responsive Dashboard (Speed and RPM)
Adaptive mount/dismount animations
From each side
For rider and passenger
New extra features:
Scrape sounds and effects
brake heating
backfire effects
3 Base Bikes:
Naked, Enduro and Custom (with several versions each)
Extra vehicles sold separately (integration tutorial)
🔄 LAST UPDATES (release notes):
UE5.4+ (May 2025) - version 4.2
UE5.3 (March 2023) - 3.3
UE5.1 to 5.2 (November 2023) - version 3.2
UE5 (October 2022) - version 1.2
UE4.26 - 4.27 (June 2022) version 2.3
📖migration tutorial - migrate Advanced Pack to any regular project
📖Custom Bike Tutorial (part 1 & part 2)
🎥 Other videos:
naked | custom | enduro | sport bike (sold separately)
If you just need 3D models check 3D MotorBikes
Basic version here (no animations, basic physics and no damage system)
Features:
network replicated!
Three detailed motorcycles with 4 LODs each (Naked, Custom, Enduro)
For compatibility purposes, it uses BP_BaseVehicle based on our Drivable Cars Series
Bikes are split by body, parts and wheels
Each bike is a child blueprint from one master blueprint
Deformations are made by morph targets
Impacts are detected through a bone grid around the bike
All bike pieces are joint by constraints and hinges
Procedurally damaged paint
Customizable paint (dirt & scratches)
Bikes can be configured all through parameters
Surface type detection and behaviour adaptation
UE Third-person template movement functions
UE Vehicle template driving functions
Get on / off animations
Toggleable lights
Change camera (inside-outside)
Camera zoom and orbit (outside)
Smoke, dust, water, impact, etc. particle systems
Interactive dashboard
Engine, drift, surface, impact, etc. sounds
RMP related engine sound + gear up decay
Bike respawn feature