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Karadu Cliffs is a set of high poly assets for creating caves and cliffs.
Tessellation can be enabled on Cliffs, Rocks and the Landscape to maximize the details.
Version 1.1 - 2024-06-06 - [DEMO DOWNLOAD]
-Cliff material's Albedo and Normal are scaled up to 8K using A.I.
-Added the cliff material as the third landscape material.
-Tessellation is intentionally disabled for the playable demo to prevent artifacts.
Version 1.0 - 2024-06-03
-Released
CONTENT
- Cliffs: 5
- Rocks: 5
- Stones: 10
- Gravels: 10
- Rain Particle: 1
- Dust Particle: 1
- Demonstration Map: 1
- Overview Map: 1
- Material Functions: 20
- Landscape Layers: 2
- Water Material: 1
Important Notes
- Rocks and Cliffs are approximately 5 to 10 Million Triangles each. High poly assets take time to load for the first time. They will be cached to disk and the next time you run the project and load the map it will be very quick.
- Tessellation in UE5 is currently experimental and has unresolved issues that we cannot fix.
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Thank you!
포함된 포맷
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