설명
Introducing Pedestrian AI System (v2.1.0)
Elevate your game's realism with the Pedestrian AI System. This feature-rich system is designed to seamlessly integrate into your project, providing a comprehensive solution for implementing advanced pedestrian behaviours. Whether you're creating an open-world game, a city simulation, or any project requiring dynamic NPC movements, our Pedestrian AI System empowers you to create lifelike and immersive urban environments with ease.
Features
Advanced Pedestrian AI Features: Leverage sophisticated AI algorithms to simulate realistic pedestrian behaviours.
Bounding Box Movements: Ensure smooth and collision-free navigation using bounding box techniques.
Waypoint-Based Movements: Design precise and controlled pedestrian paths with waypoint systems.
Spline-Based Movements: Create dynamic and flexible movement patterns using spline paths.
Spline Crowd (Mass Scale NPC Spawns): Handle large crowds effortlessly with spline-based mass NPC spawning.
Dynamic Path Switching on Path Intersections: Enable pedestrians to choose optimal paths dynamically at intersections.
NPC Collision and Obstacle Avoidance: Ensure realistic pedestrian interactions with robust collision and obstacle avoidance systems.
Landscape-Aligned Spline Paths: Align pedestrian paths seamlessly with varied terrain and landscapes.
AI Responds to World State Invokers: Integrate real-world logic, such as traffic lights and events, to influence pedestrian behaviour.
Closed Loop Path Following: Maintain continuous and smooth pedestrian loops for endless movement cycles.
Player Proximity-Based NPC Spawns: Optimise performance by spawning NPCs based on player proximity.
Component-Based Pluggable Architecture: Enjoy easy customisation and extension with modular components.
Data Driven Architecture: Follows a data table based highly customisable and extensible design.
Documentation & Demos
Check out the official product page about the asset
Product Page: View Product
Dive into our comprehensive documentation to seamlessly integrate the system into your project.
Documentation (v1.0.0): View Docs
Download the UE5 Build Demos to experience the system in action.
Playable Demo (v2.0.0): Download (UE5.3 Build) [Latest]
Playable Demo (v2.0.0): Download (UE5.3 Build)
Playable Demo (v1.0.0): Download (UE5.3 Build)
Playable Demo (v1.0.0): Download (UE4.27 Build)
Watch the trailer to see the system’s full potential.
Preview Trailer (v2.0.0): Watch Trailer
Preview Trailer (v1.0.0): Watch Trailer
Checkout the following simulations & example implementations to see the system in production.
Test Cases (v1.0.0): Crowd Simulation Test
Version History
v1.0.0
Initial Release.
v2.0.0
Integrated Game Prototyping Tool Kit(GPTK) features.
Pedestrian animation variations added.
Pedestrian inventory accessories added.
v2.1.0
Spectator camera added.
Minor bug fixes & Optimizations.
Contact Us
Official Website: www.elsewaregames.com
YouTube Channel: youtube.com/elsewaregames
Patreon Page: patreon.com/elsewareGames
Discord: https://discord.gg/6bPp6YjbSX
Technical Support: Reach out to us at [email protected] for any inquiries, feature requests, or bug reports.
Enhance your game's urban environments and gameplay mechanics with the Pedestrian AI System. Seamlessly integrate realistic pedestrian interactions into your project, offering players a new dimension of immersion and dynamic urban exploration.
포함된 포맷
- versions