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설명

Introducing Pedestrian AI System (v2.1.0)

Elevate your game's realism with the Pedestrian AI System. This feature-rich system is designed to seamlessly integrate into your project, providing a comprehensive solution for implementing advanced pedestrian behaviours. Whether you're creating an open-world game, a city simulation, or any project requiring dynamic NPC movements, our Pedestrian AI System empowers you to create lifelike and immersive urban environments with ease.

Features

  • Advanced Pedestrian AI Features: Leverage sophisticated AI algorithms to simulate realistic pedestrian behaviours.

  • Bounding Box Movements: Ensure smooth and collision-free navigation using bounding box techniques.

  • Waypoint-Based Movements: Design precise and controlled pedestrian paths with waypoint systems.

  • Spline-Based Movements: Create dynamic and flexible movement patterns using spline paths.

  • Spline Crowd (Mass Scale NPC Spawns): Handle large crowds effortlessly with spline-based mass NPC spawning.

  • Dynamic Path Switching on Path Intersections: Enable pedestrians to choose optimal paths dynamically at intersections.

  • NPC Collision and Obstacle Avoidance: Ensure realistic pedestrian interactions with robust collision and obstacle avoidance systems.

  • Landscape-Aligned Spline Paths: Align pedestrian paths seamlessly with varied terrain and landscapes.

  • AI Responds to World State Invokers: Integrate real-world logic, such as traffic lights and events, to influence pedestrian behaviour.

  • Closed Loop Path Following: Maintain continuous and smooth pedestrian loops for endless movement cycles.

  • Player Proximity-Based NPC Spawns: Optimise performance by spawning NPCs based on player proximity.

  • Component-Based Pluggable Architecture: Enjoy easy customisation and extension with modular components.

  • Data Driven Architecture: Follows a data table based highly customisable and extensible design.

Documentation & Demos

Check out the official product page about the asset

Product Page: View Product

Dive into our comprehensive documentation to seamlessly integrate the system into your project.

Documentation (v1.0.0): View Docs

Download the UE5 Build Demos to experience the system in action.

Playable Demo (v2.0.0): Download (UE5.3 Build) [Latest]

Playable Demo (v2.0.0): Download (UE5.3 Build)

Playable Demo (v1.0.0): Download (UE5.3 Build)

Playable Demo (v1.0.0): Download (UE4.27 Build)

Watch the trailer to see the system’s full potential.

Preview Trailer (v2.0.0): Watch Trailer

Preview Trailer (v1.0.0): Watch Trailer

Checkout the following simulations & example implementations to see the system in production.

Test Cases (v1.0.0): Crowd Simulation Test

Version History

v1.0.0

  • Initial Release.

v2.0.0

  • Integrated Game Prototyping Tool Kit(GPTK) features.

  • Pedestrian animation variations added.

  • Pedestrian inventory accessories added.

v2.1.0

  • Spectator camera added.

  • Minor bug fixes & Optimizations.

Contact Us

Enhance your game's urban environments and gameplay mechanics with the Pedestrian AI System. Seamlessly integrate realistic pedestrian interactions into your project, offering players a new dimension of immersion and dynamic urban exploration.

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