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LE Extended Standard Library 제품 등록을 위한 미디어 1개

설명

Preview: youtube.com/watch?v=pq673JapMG4

The Extended Standard Library plugin provides you with blueprints that add a lot of functionality and improvements to the blueprint scripting language.

The most important feature of this plugin is that this plugin has also been designed to be used in conjunction with a server programmed in Java, like an account server or a match making server for example.

To make this possible, the implemented functionality provided in this plugin has also been programmed in a Java library, which has been made free and open source.

The Java library is available here.

This plugin is also open source.

The source code can be found here.

To compile and use it (requires your project to be a UE4 C++ project), follow these steps:

• In your project folder, create a folder called Plugins

• Put the plugin (download it from bitbucket) in the Plugins folder

• Right-click the .uproject file of your project and click on "Generate Visual Studio project files" or "Generate Xcode project files"

• Compile your project

포함된 포맷

  • 언리얼 엔진 포맷 로고

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