説明
This project cover all aspect of a video game , from ui to ai .
The template contains the essentials for a third person shooter. A Main Menu composed of a fully functional option tab as well as a credit/about tab, the menu use sequence and real time feature. 3 different styles of artificial intelligence are present. A Robot that can patrol, shoot the player, and patrol the last known area.Big mecha and wild robots ai. The player can crouch to avoid the shots and have several special movement logics included Mantle Logics. The player can flee each of the AI, If the player dies, a gameover screen appears and player is desintegrate.
This project contain drivable Hover car , Big mecha drivable , and drivable exo combat suits system.
Simple compagnon logics.
Senses effect
rocket launcher
Gameplay : video
Documentation: Link contain in-game information blueprint
Important/Additional Notes: this project contain asset from lyra , Control Rig Samples , Crunch, Weapons, fx
2 font included.
this project is created in 5.3 , and not support 5.2
compagnon (drone) model used can be find here
含まれる形式
- versions