
説明
Built entierly with blueprints and designed for mobile VR (Suitable for desktop). This template provides you with a starting point to build your own vr projects/games with ease. Although not as complex and as indepth as the GDXR UVRT project, it still provides everything you need to start building your own VR game/project.
This template is not replicated (Multiplayer is not setup).
(Im working on tutorials and documentation so they will be up soon).
Contents.
Movement
- Ability to switch between teleport movement only and smooth locomotion with teleport movement. (Teleport is used by default).
- Ability to switch between smooth rotation and snap rotation. (Snap Rotation Used by default).
- Player can jump.
- Examples of how to change movement and rotation at runtime.
Transitions
- Load level with button press that includes VR screen fade example to fade in and out of levels.
Interactables
- One hand pistol (Same as the default template).
- Two handed Weapon Example
- Snap Grabbing and Free Grabbing Examples. (Default template).
- Crank Wheel with UMG example for out putting value.
- Crank Wheel That rotates back to it's original location with UMG example.
- Slider Example With UMG example.
- Joy Stick with actor movement example.
- Pull lever with actor example
- Push buttons, these change color when pressed.
- Sliding Draw example.
- Key Card example.
Misc
- Player hands are set to hidden when you grab an interactable actor.