説明
VIDEO PREVIEW - https://www.youtube.com/watch?v=2WFyTbpM6oI
Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4
Character: tris 30 424 - 38 332 , verts 17 480 - 32 494
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, u_Tail_01, u_Tail_02, u_Tail_03, u_Tail_04, u_Tail_05
PBR Textures Metal/Roughness
4K Textures - Body
2K Textures - Hair
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metallic, roughness, albedo, AO, opacity, emissive
3 Texture sets - Body, Eyes, Hair
9 Morph Targets
Body Skin has 2 Color Variations
Eyes have 13 Color Variations
All the colors can be mixed to get new look
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
The model is scaled to human size
Features:
Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
Jaw, Eyes and Tail are movable by the additional bones
You can mix all colors separately with the Material Instances
9 Morph Targets
If you have any problems, please contact me [email protected]
含まれる形式
- versions