
説明
An abandoned Drive-Thru Coffee Shop in a Post-Apocalyptic setting. The environment uses a modular workflow, so you can easily make new layouts. This project includes everything pictured (Excluding Characters). Each asset was created for realistic AAA quality visuals, style, and budget.
Trailer: https://youtu.be/XIYxUuwypdI?si=vs9AxUdV_c3jlnM4
Features:
Over 190 Mesh Assets
Over 310 Textures
Channel Packed Metalness / Roughness / Ambient Occlusion
Use of Layered Materials for architectural assets
Modular construction and design
Consistent Lightmap UVs
Cinematic Post Processing
Vertex paint setup for Architecture
Fully detailed models
Texture Sizes:
4096 (42)
2048 (201)
1024 (41)
512 (18)
256 (13)
Triangle & Vertex Counts:
Overall Scene Triangle Count: 4715287
Highest Asset Vertex Count: 42106
Lowest Asset Vertex Count: 6
Average Asset Vertex Count: 1573
CC0:
T_ArtPrintA_A / T_CanvasPictureA_A / T_FramedPictureA_A / T_FramedPictureB_A / T_PhotoPanelA_01_A contain royalty free images downloaded from https://unsplash.com/
Additional Stats:
Scaled to Epic skeleton: Yes
Collision: Simple Collison On Nearly All Props
Vertex Count: NA
LODs: No but easily generated using Unreal's LOD generator tool
Number of Meshes: 191
Number of Materials and Material Instances: 146 Materials (23 Master / 98 Instances / 25 Material Functions)
Number of Textures: 315
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows / Mac / PS4 / Xbox
Documentation:
All documentation can be found here: https://www.notion.so/UE4-Post-Apocalyptic-Abandoned-Coffee-Shop-Drive-Thru-8a1d01be90224bb39a076f61b8a833a1