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出品Spawn AI System (Enemy)のメディア1

説明

Spawn AI System(Enemy) that meets various functional requirements.

Documentation | Videos | Example Project(Require Plugins)

  1. Automatically generate AI, the protagonist triggers the generation of AI, and refreshes new AI according to the rules

  2. Randomly generate areas, generate scene points, and generate scene points by category

  3. A simple enemy AI

  4. Table configuration : Item, Weapon, Ability, Character, AI Spawn Wave Data (Reusability)

  5. Weapon Item, Character Pick Weapon

  6. Weapon common state is in the back slot, and the attack is in the hand slot

  7. Character Attribute Set, Take damage, Health reduced

  8. The character has normal attack, weapon pickup, and weapon binding skills

  9. include inventory system, weapon hit detection,Advanced Weapon System

Important/Additional Notes:

Require ModularGameplay plugin, GameplayAbilities plugin, EnhancedInput plugin

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