説明
VIDEO PREVIEW
This tool allows for fast and easy generation of dynamic trees & plants with intuitive drag & drop workflow and many generation parameters.
DISCORD SERVER (SUPPORT, DISCUSSION)
REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace)
The project comes with documentation levels that explain all the features.
Important: Each generated tree is a unique Actor - it allows for a great variety and all the dynamic features, but limits the usage to small/medium areas, or less dense forests. For larger areas, check Interactive Tree Creator.
Latest update (UE 4.21+):
Vastly improved generation speed & runtime performance
Optimized vert count for default modular trunk & branch meshes
Improved default leaf materials
Improved liana placement options & behavior
Improved wind, force reaction & fall (from chopping) animations
Smoother wind direction/strength transitions
Better chopping location detection
2 new tree presets
Fixed plant interaction detection, now it detects all collision-enabled objects properly.
Improved asset naming & folder structure
... Before updating from 4.20 or older versions, please backup your project.
This is a major update that overhauls some of the blueprint logic for tree generation, wind & force reaction, liana placement, and more.
Previous update (UE 4.20+):
Improved generation speed & runtime optimization
Improved auto billboard generation
ForestMaker: Added possibility to prevent spawning trees/plants on objects marked with a specified tag
Added new exposed parameters for tree & plant generators
Improved & simplified FORM creation process
Cleaned up blueprint logic & Details panel, improved comments and node organization
Updated documentation maps
Improved default values to provide better results out of the box
Fixed tree-chopping physics after the previous UE physics engine update
含まれる形式
- versions