説明
The SHADERSOURCE Branching River Tool uses spline meshes and flow maps that can automatically create a seamless branch or fork within a river system.
Vertex Painting can be used to paint and change the river direction using flow map systems, paint whitewater for rapids and even paint opacity for seamless river blending.
Videos:
Preview Video: {Updated Video Coming Soon}
Quick-Guide with the SHADERSOURCE Fluid Interaction Tool (this video is being shown with another asset): YouTube | Rumble
Other related SHADERSOURCE assets:
See all SHADERSOURCE products here.
Follow SHADERSOURCE on socials: YouTube | Rumble | Instagram | Twitter | LinkedIn | ArtStation
NOTE: UE5.2+ of this asset has Vertex Painting disabled as epic removed the support for vertex painting on Spline Meshes.
Key Features:
River Spline Mesh Tool
Flow maps
Branching Capabilities
Vertex Painting
Extensive Material Parameter Options
含まれる形式
- versions