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出品SHADERSOURCE - Branching River Toolのメディア1

説明

The SHADERSOURCE Branching River Tool uses spline meshes and flow maps that can automatically create a seamless branch or fork within a river system.

Vertex Painting can be used to paint and change the river direction using flow map systems, paint whitewater for rapids and even paint opacity for seamless river blending.

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NOTE: UE5.2+ of this asset has Vertex Painting disabled as epic removed the support for vertex painting on Spline Meshes.

PLAYABLE DEMO

DOCUMENTATION

CHANGELOG

SHADERSOURCE DISCORD

Key Features:

  • River Spline Mesh Tool

  • Flow maps

  • Branching Capabilities

  • Vertex Painting

  • Extensive Material Parameter Options

含まれる形式

  • Unreal Engine形式のロゴ