Theatre flint Pistole 3d model has 4K PBR pipeline textures.
Game Ready model.
Both low and high poly models has the same uv's included.
Theatre_Pistole_1.blend (Native)
Meshes:
SM_Theatre_Pistole_LOW.fbx (poly: 48069; vert: 48052);
SM_Theatre_Pistole_HI.fbx (poly: 592514; vert: 296255);
Theatre_Pistole.obj
Textures:
T_Theatre_Pistol_AO.png (ambient occlusion map)
T_Theatre_Pistol_D.png (diffuse map)
T_Theatre_Pistol_M.png (metalnes map)
T_Theatre_Pistol_N.png (normal map)
T_Theatre_Pistol_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Theatre_Pistol_R.png (roughness map)
T_Theatre_Pistol_S.png (specular map)
https://youtu.be/QGng1U_kvEM