
説明
Metahuman Clothes / Clothing
Mechanic Coveralls Suit for Metahuman
This asset pack includes "clothing" skeletal meshes skinned to the MetaHuman "Male Tall Underweight" and "Female Tall Underweight" skeletons. All clothing can be color customized in the Material and Material Instances.
How to Apply to your Metahuman : (Suit)
Make sure your metahuman isn't wearing anything.
Drag and drop your metahuman into your level inside unreal engine.
Open your metahuman blueprint.
Look for LOD Sync (Forced LOD), replace the number with 0.
Click Torso.
Drag one of those space suit (skeletal mesh) to your metahuman torso (there's a box called skeletal mesh).
Save & Compile.
Done.
How to Apply to your Metahuman : (Portable Oxygen)
Search for a portable oxygen male/female (skeletal mesh) on the content tab.
Click it.
Open your metahuman blueprint.
Click "Add" on the left corner on your screen.
Add "SK_PortableOxygen" skeletal mesh
Drag it to the body section.
On the properties tab (right side of the screen) click on search parent socket.
Choose "Spine 1"
Adjust the position of the portable oxygen with your metahuman back.
How to Apply to your Metahuman : (Modular)
Search for a modular male/female (skeletal mesh).
Click it.
Open your metahuman blueprint.
Drag it to the appropriate place according to what you have selected.
You can create many variations with modular items.
Save & Compile
Done.
Credit (Team Project) :
Jakobscheidt
Miles