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説明

Game-Ready PBR low-poly model of a female soldier.

All screenshots were rendered in UE5.

All materials and textures are included.

The textures of the model are applied with UV Unwrap.

Normal map was baked from a high poly model.

Units used: cm, model is 188cm tall.

Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.

22992 polygons 41695 triangles 24854 vertices

Maps:

body_Diffuse.tga, body_Specular.tga, body_Glossiness.tga, body_Normal.tga, body_Translucency, body_Roughness.tga (4096x4096)

hair_Alpha.tga, hair_Diffuse.tga, hair_Normal.tga (2048x2048)

head_Diffuse.tga, head_Glossiness.tga, head_Normal.tga, head_Roughness.tga, head_Specular.tga, head_Translucency.tga (4096x4096)

pant_AO.tga, pant_BaseColor.tga, pant_Diffuse.tga, pant_Glossiness.tga, pant_Metallic.tga, pant_Normal.tga (4096x4096)

glove_AO.tga, glove_Diffuse.tga, glove_Glossiness.tga, glove_Metallic.tga, glove_Normal.tga, glove_Roughness.tga, glove_Specular.tga, glove_white_Diffuse.tga (2048x2048)

boot_AO.tga, boot_Diffuse.tga, boot_Glossiness.tga, boot_Metallic.tga, boot_Normal.tga, boot_Roughness.tga, boot_Specular.tga, boot_white_diffuse.tga (2048x2048)

shirt_AO.tga, shirt_BaseColor.tga, shirt_Glossiness.tga, shirt_Metallic.tga, shirt_Normal.tga, shirt_Roughness.tga, shirt_Specular.tga, shirt_white_BaseColor.tga (4096x4096)

含まれる形式

  • Unreal Engine形式のロゴ
  • Unity形式のロゴ
  • 3ds Max形式のロゴ
    3ds Max
  • Blender
  • obj
  • fbx

追加ファイル

  • No additional files