コンテンツにスキップ

説明

Game-Ready PBR low-poly model of a female sci-fi soldier.

All screenshots were rendered in UE5.

All materials and textures are included.

The textures of the model are applied with UV Unwrap.

Normal map was baked from a high poly model.

Units used: cm, model is 180cm tall.

Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.

26825 polygons 49828 triangles 28874 vertices

Maps, tga:

body_belt_ao, body_belt_BaseColor, body_belt_diffuse, body_belt_gloss, body_belt_metallic, body_belt_normal, body_belt_roughness, body_belt_specular (4096x4096)

body_cloth_ao, body_cloth_BaseColor, body_cloth_diffuse, body_cloth_gloss, body_cloth_metallic, body_cloth_normal, body_cloth_roughness, body_cloth_specular (4096x4096)

body_gold_ao, body_gold_BaseColor, body_gold_diffuse, body_gold_gloss, body_gold_metallic, body_gold_normal, body_gold_roughness, body_gold_specular (4096x4096)

body_gun_ao, body_gun_BaseColor, body_gun_diffuse, body_gun_gloss, body_gun_metallic, body_gun_normal, body_gun_roughness, body_gun_specular (4096x4096)

body_light_ao, body_light_BaseColor, body_light_diffuse, body_light_emissive, body_light_gloss, body_light_metallic, body_light_normal, body_light_roughness, body_light_specular (4096x4096)

body_metal_ao, body_metal_BaseColor, body_metal_diffuse, body_metal_gloss, body_metal_metallic, body_metal_normal, body_metal_roughness, body_metal_specular (4096x4096)

body_plastic_armor_ao, body_plastic_armor_BaseColor, body_plastic_armor_diffuse, body_plastic_armor_gloss, body_plastic_armor_metallic, body_plastic_armor_normal, body_plastic_armor_roughness, body_plastic_armor_specular (4096x4096)

body_plastic_ao, body_plastic_BaseColor, body_plastic_diffuse, body_plastic_gloss, body_plastic_metallic, body_plastic_normal, body_plastic_roughness, body_plastic_specular (4096x4096)

body_rubber_ao, body_rubber_BaseColor, body_rubber_diffuse, body_rubber_gloss, body_rubber_metallic, body_rubber_normal, body_rubber_roughness, body_rubber_specular (4096x4096)

body_rubber_armor_ao, body_rubber_armor_BaseColor, body_rubber_armor_diffuse, body_rubber_armor_gloss, body_rubber_armor_metallic, body_rubber_armor_normal, body_rubber_armor_roughness, body_rubber_armor_specular (4096x4096)

head_diffuse, head_gloss, head_normal, head_roughness, head_specular (4096x4096)

hair_alpha, hair_diffuse, hair_normal, hair_specular (4096x4096)

tooth_diffuse, tooth_gloss, tooth_normal, tooth_roughness, tooth_specular (2048x2048)

eyelashes_alpha, eyelashes_normal (2048x2048)

eye_diffuse, eye_height, eye_normal, eye_specular (1024x1024)

含まれる形式

  • Unreal Engine形式のロゴ
  • Unity形式のロゴ
  • 3ds Max形式のロゴ
    3ds Max
  • Blender
  • obj
  • fbx

追加ファイル

  • No additional files