コンテンツにスキップ
出品Cyberpunk Girl - Evelynn V3のメディア1

説明

VIDEO TRAILER | ARTSTATION POST

Introducing Evelynn V3, a triple-A high-quality character with deep procedural, hand-made customization. With thousands of possible changes on her, procedural physics animated simulations, and an in-depth overview level, she comes with several features that are a MUST for any game developer.

With this character, you'll have:

  • Over 50 Facial and Body Morph Targets (ARKit)

  • Adapted body and facial Control Rig that works with ARKit Morph Targets

  • IK Foot Placement built-in at the Playable Blueprint

  • Procedural animations built-in at the Post Process Animation Blueprint (Hair, Clothes, and more)

  • Several textures for changes in her looks (Mostly at the hair and neon features)

  • Deeply customizable shaders on the whole model

  • Rigged to Unreal Engine standard, with IK and extra bones on everything that can be simulated

  • Adapted to work properly in the same way as Epic's Windwalker Echo (She also has a secondary UE third-person BP with no IK applied to it)

  • 2 levels included: A Beauty scene for Character Rendering and an Overview Level with all the features

  • 1 free weapon ready to be used that shares the same master material as the clothing

  • Clean folder structure with proper naming and following UE standards

and more.

CHANGELOG:

08/01/2024 - Ver 1.1

  • Changed CR_EvelynnV3_Twist to improve twist deformation of the left arm on X-Axis

  • Added extra bones on the left arm to improve deformations

  • Reworked skinning on the left arm to improve deformations

Stay tuned for upcoming updates and patches over this model.

All feedback is deeply appreciated. Feel free to ask any questions.

Contact Information: Artstation | Facebook | Twitter

Want to support me? Pay me a Ko-fi!

DISCLAIMER:

This product supports Lumen for Unreal Engine 5.0+

This product supports Nanite for Unreal Engine 5.0+

Documentation:

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

Plugins needed to function properly:

  • LiveLinkControlRig

  • LiveLink

  • LiveLinkCamera

  • AppleARKit

  • AppleARKitFaceSupport

Additional Bones Included of all my characters can be found HERE

含まれる形式

  • Unreal Engine形式のロゴ
  • Blender
  • fbx

追加ファイル

  • No additional files