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出品Wingsuit Glide Componentのメディア1

説明

VIDEO SHOWCASE

PLAYABLE DEMO

A Wingsuit Actor Component - Add physics based Wingsuit Gliding to your project in minutes!

Features:

  • Animations and additive poses create smooth dynamic gliding motion.

  • Wingsuit parameters can be set on the component to alter how the wingsuit behaves.

  • Includes an adjustable Updraft Blueprint that can both push the player upwards when Wingsuit gliding and falling

  • Includes an adjustable Speed Boost portal that boosts the player forwards.

  • Boost system that allows player to boost forwards during Wingsuit gliding.

  • Gamepad Supported + Basic UI

  • Diving system - the player can dive towards the ground when gliding and falling.

  • Blueprints are commented.

V1.1 Update Fixes and additions.

  • Toggleable ability to continue velocity when stopping gliding.

  • Max Rotation Settings on Pitch and Roll - To solve rotation glitch and improve wingsuit controls.

  • Fix for case when player rotates uncontrollably when Wingsuit Gliding is stopped from trace hits.

  • Fix for case where the diving animation would play when stopping gliding in the air due to the animation variable not being reset.

  • Added 45 degree forwards trace when gliding to solve some issues where the player capsule would get stuck on static meshes.

V1.1.1 Minor Fix.

Fixed a bug in UE 5.4 where the initial forward momentum would not be set correctly, launching the player forwards exponentially.

Includes:

  • Wingsuit Component Blueprint

  • Wingsuit Interface Blueprint

  • Updraft Blueprint

  • Boost Portal Blueprint

  • Character animations and AnimBP

  • Demo Character Blueprint

  • Adaptive audio, Cues, camera and effects

  • Demo Open World Map showcasing the system

Currently No Network Replication

含まれる形式

  • Unreal Engine形式のロゴ