
説明
Explore a powerful world of tactical gameplay possibilities with the Cover System!
This robust solution delivers exceptional flexibility and fluidity for implementing cover mechanics in your game. Built on top of the high-quality Cover Set animations, it offers a complete foundation for immersive, cover-based interactions.
Using an advanced environment detection system, players can dynamically interact with terrain, hide behind obstacles, peek from edges, or bait enemies - all through intuitive controls and seamless transitions.
🎯 What’s Included:
✅ Smooth and realistic cover animations (High & Low cover)
✅ Fully functional system integrated into Epic’s “Third Person” template
✅ Comprehensive documentation for easy integration
✅ Customizable and modular Blueprint setup
⚙️ Built-In Systems:
• 🧱 Wall Detection
• 📏 Wall Size Detection – Automatic transitions between High and Crouch cover
• 🔄 Obstacle Passing – Move fluidly between cover points
• ↪️ Edge Detection – Trigger lean animations dynamically at corners
• 🎯 Distraction Mechanic – Throw objects to mislead enemies
🧩 Blueprint Details:
• Number of Blueprints: 17
• Input: Keyboard & Mouse
• Network Replicated: Not Tested
⚠️ Important:
This system was designed with flexibility in mind, but if your project includes highly customized or non-standard mechanics, additional integration work may be required. However, the Cover System provides a strong and scalable foundation to build upon.
If you only need animations, please check out the Cover Set pack.
💾 Source Files:
Downloadable from the Additional Files section on the website. Includes .fbx files for direct import and MotionBuilder files for editing in any 3D software.
🗣️ Support:
We’re committed to delivering excellence. For any inquiries or issues, reach out via Discord, the Q&A section, or email.