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出品Cyberpunk Ultimate Car: Vertebraのメディア1

説明

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With this asset you can save your time while you are building the infrastructure of the interactions between your character and the vehicle of your game. The character can drive the car, get in and get out of the car with animations. It’s a combined system with third person and first person views. He walks to the interaction point and rotates toward the interaction direction automatically. The asset is also compatible our other products and will be updated according to other assets.

Vertebra has realistic physics with improved roll, yaw, pitch behavior while it accelerates, brakes and shifts gear.  

Update Notes[01/06/2020]:

  • Radial motion blur was added for the wheels (please add "r.CustomDepth=3" under RendererSettings in DefaultEngine.ini of your target project)
  • Issue of the rear lights was fixed for the version of 4.25
  • Air stability was added.
  • Project folder structure was changed for the next major update.

Note: Before you update the content in your target project, create a "VehiclePack" folder in the content folder and move Vertebra and ThirdPersonCharacter in it.

含まれる形式

  • Unreal Engine形式のロゴ