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出品Gas Stationのメディア1

説明

*Two Demo levels Day and Night.

*I'm tired of the way of splicing the walls block by block, so this time the wall, the ceiling and the ground are all made of one piece except doors.

*The door models are separated so you can rotate them to make the store open or closed.

*Texel density is between 512~1024 pixels/m base on sight distance and importance of models.

*_RMA textures refers to the RGB channels representing Roughness, Metallic, and Ambient Occlusion.

*Some Decals for wall crack and wet floor material.

*Nanite and Lumen supported.

含まれる形式

  • Unreal Engine形式のロゴ