AI Can hear Sound
AI Goes for Investigating Sound
AI can attack Player
AI Can Chase player and killing the player
Bonusses
Hiding Mechanic
Player can hide lockers or bed type
ai if see players hiding spot ai will go to hiding spot and killing player
Everyone Can custimize or changing values Behavior Tree is multifunctional everone can desiged for games
example you can changed parameters for shooter game or any type you can add weapons on AI (close combat weapons for now)
Plugings Needs to be enable : RigLogic, LiveLink, LiveLink,ControlRig, AppleARKitFaceSupport . it would be okay if these dont exist on your project
preview video : https://www.youtube.com/watch?v=k8D31R79UnQ