説明
本插件可以在蓝图或者UMG中直接访问指定的全局变量值,方便编写。
This plugin can directly access the specified global variable value in the blueprint or UMG, which is convenient for writing.
Support:Bool,Byte,Int,Int64,Float,Name,String,Text,Vector,Rotator,Transform,Object,Actor,Struct.
Bool:
Get Global Bool (Default)
Get Global Bool
Set Global Bool
Remove Global Bool
Reset Global Bool
Byte:
Get Global Byte (Default)
Get Global Byte
Set Global Byte
Remove Global Byte
Reset Global Byte
Int:
Get Global Int (Default)
Get Global Int
Set Global Int
Remove Global Int
Reset Global Int
Int64
Get Global Int64 (Default)
Get Global Int64
Set Global Int64
Remove Global Int64
Reset Global Int64
Float:
Get Global Float (Default)
Get Global Float
Set Global Float
Remove Global Float
Reset Global Float
Name:
Get Global Name (Default)
Get Global Name
Set Global Name
Remove Global Name
Reset Global Name
String:
Get Global String (Default)
Get Global String
Set Global String
Remove Global String
Reset Global String
Text:
Get Global Text (Default)
Get Global Text
Set Global Text
Remove Global Text
Reset Global Text
Vector:
Get Global Vector (Default)
Get Global Vector
Set Global Vector
Remove Global Vector
Reset Global Vector
Rotator
Get Global Rotator (Default)
Get Global Rotator
Set Global Rotator
Remove Global Rotator
Reset Global Rotator
Transform:
Get Global Transform (Default)
Get Global Transform
Set Global Transform
Remove Global Transform
Reset Global Transform
Object:
Get Global Object
Set Global Object
Remove Global Object
Reset Global Object
Actor:
Get Global Actor
Set Global Actor
Remove Global Actor
Reset Global Actor
Struct:
Get Global Struct
Set Global Struct
Remove Global Struct
Reset Global Struct
含まれる形式
- versions