説明
Preview: Youtube Demo ; GitHub (don't hesitate to star it!): Source code
This plugin synchronizes in-editor editing, in real-time. As an example, if you move, or create a cube, it will move in your friend's editors too. This enables you to work faster and to really collaborate when making a map. Once you've tried it, you will never go back again!
The plugin uses a client-server model; the server is provided with the plugin, and it runs inside the editor - no third-party server required!
Features:
- Synchronizes all actor's location, rotation, and scale
- Synchronizes creating or destroying actors
- Supports static mesh actors' mesh and material
- Supports light actors' intensity and color
- Full source provided! Extend to support your own classes, via C++.
含まれる形式
- versions