
説明
- A set of 4 game modular characters with 2 weapons -
Grogtar:
3 emotions/face morph: frown, smile, blink eyes
2 armor color, 4 eyes color/textures
Motion matching test - https://www.youtube.com/watch?v=one0BHvtVEw
Als3 test movement https://youtu.be/5ke779_NZsw
Rigg for ue4, use retarget for ue5.
+ Additional bones: jaw1, jaw2,jaw3,eye_l, eye_l1, eye_r, eye_r1, shoulders_r,shoulders_r1,shoulders_l,shoulders_l1.
Katerina:
Orc Katerina modular character with separate body parts, clothes with customizable materials of skin color, metal, hair. Also has a weapon, аn Orcish sword with a bone hilt.
Video preview : https://www.youtube.com/watch?v=sjYrLRpAIbg
+ update/ Now Katerina can put on Grogtar orc armor
Rigg for Ue 4, use retarget for ue5.
Additional bones: eye_l1-2, eye_r1-2, mouth_1-2.
Weapon rigged bones: sword1-2
The color of the skin, hair, and rings can be changed in the Material instance
Animated: (Yes)
Number of Animations:8
1x Walking
4x attacks
1x emotion
1x getting a weapon
1x idle
Animation types (In-place):8
Khargol:
Khargol kid orc character
Motion matching test - https://www.youtube.com/watch?v=YnabuZc8Ds8
Rigg for ue4, use retarget for ue5.
1 face morph - blink eyes
Rigg for ue4 skeleton, for ue5 use retarget
additional bones - mouth, mouth1, mouth2. eye_l,eye_l1, eye_r,eye_r1
Borg:
The Orc Borg character was conceived as an NPC, residents of the city of orcs, a citizen of the "horde" :)
He has morph - Eye Blink.
Modular-separate parts clothing
+Additional bones: jaw1, jaw2,eye_l, eye_l1, eye_r, eye_r1
Axe
Tris: 1 740
Vert: 1 157
Materials - 1
Textures-3
Sword
Tris: 1 635
Vert: 1 005
Materials - 1
Textures-3
All the characters separately
Grogtar - https://fab.com/s/5a151b0af70d
Katerina - https://fab.com/s/a9a30e4b4a40
Borg - https://fab.com/s/6e9f509980f0
Khargol - https://fab.com/s/466aa99af01c