説明
To inquire anything about the project, contact us via the following email : [email protected]
We will be happy to answer your questions
Showcase Video : https://youtu.be/suADiI1eb40
How to customize the project : https://youtu.be/cx_ZVo15N30
how to connect your project character with "Melee AI" : https://drive.google.com/file/d/1euJ53J5rTIUbFi_NKXzN7IS_6WpqlxFH/view?usp=drive_link
Notice
All video content is recorded from the project itself
Melee AI System consists of : (Patrol System, AI Attack System, Player search, sense of hearing and vision, sound system, Dialog system, visual effects system)
Patrol System :
A complete system that is easy to use and adjust.
allows you to :
Create a patrol Path using an unlimited number of points.
The ability to control the waiting time of the enemy at each point it reaches.
Easy to adjust the order of the patrol points to create different Path.
AI Attack System :
Easy to customize and modify
allows you to :
Add an unlimited number of attacks (the system randomly chooses the attack)
Customize (damage percentage, where the blood is coming from, player impact sound, player impact animation)
Player Search :
Stage 1 : When the enemy loses the player, he searches in all the areas that he cannot vision behind and which the player is likely to be hiding behind.
Stage 2 : The enemy expands the search range after failing to find the player in the first stage of the search.
Sound System :
Sound effect that interacts with the player [ Impact / Attacks / Death / Dialogue / Katana (Drawing-Sheath)]
Dialog System :
Easy to customize allows you to :
Add an unlimited number of dialogs (the system randomly chooses the dialog sound)
Notice:
All Sound used in the project is an example of how to use the project and how to deal with it.
Visual Effects System :
A visual effects system that interacts with the environment includes :
Blood splash FX :
Create splatters in the ground depending on where the drop of blood falls (all customizable)
含まれる形式
- versions